I have got the presentation Paul Jackson from Forrester research held on the Virtual Worlds Forum last week in London.
It's good summarization of categorization and users in virtual worlds.
I have got the presentation Paul Jackson from Forrester research held on the Virtual Worlds Forum last week in London.
It's good summarization of categorization and users in virtual worlds.
short summary of the presentation someone from riversrunred made:
I just had an interesting session about the integration of mobile devices in virtual worlds.
Have a look at vodafone in SL. There you can take a mobile and phone and send SMS into real world and vice versa.
ironstar from Helsinki created MoiPal, something like a tamagocchi for playing in virtual worlds. Target group are kids.
Nice idea 
conclusion first day:
virtual worlds will change our way of communication and work
All in all a confirmation what I already know, but not to bad.
social impacts:
social networking, flatter hierarchies, self organized critically
--> changing the structure of work, changes roles
--> use of virtual spaces and social communities
--> are we able to do use these tools?
politic-economic impacts:
globalisation
global law and economy vs. national law and economy
--> global communities
technological impacts:
--> immersive worlds
--> easy accessability and interoperability
virtual worlds are an additional tool for education and vocational training:
cross agencies trainings, in-world simulations are gesteuert bei real people = create real experience -->
augemented reality / immersive worlds
http://www.jisc.ac.uk/eli_outcomes.htm
so less time:
http://www.virtualworldsreview.com/info/categories.shtml
In between we have a discussion about different virtual worlds and how they change our behaviour, social interaction and work.
I am just arrived and Steve Prentice is talking about the topic above.
His points to think about before start an investment:
It's a long haul!
It's all about community and collaboration -build your own intranet!
Look for open source solution to do that.
I am going to attend the Virtual Worlds Forum for the next two days.
Tomorrow, on the workshop day I hope to get an overview about what enterprises can do in virtual worlds (conferences, access, tools, security issues, access controlling,...) even though I know a bit of all from our own projects in Second life. The real conference starts on Wednesday where I am especially interested in to get some information about further development of interfaces for business applications, SSL including, transferable avatars,...
I'll blog about during the days, free WLAN is available 